For example you switch to Donkey Kong to pick up some yellow bananas, and spot an ability pad that only Lanky can activate. Having five playable characters sounds like a huge amount of fun on paper -especially since they all come with their own unique abilities - but it's actually pretty frustrating in practice. It's intense, and amplified by the fact that certain items are colour-coded so that only a specific member of the Kong family can pick them up. ![]() There are hundreds of bananas per level, as well as banana medals, coins and fairies, battle crowns, boss keys - and this isn't even counting ammo for your weapons, crystal coconuts for your special abilities, or film for your camera. DK64 is a 'collectathon' through and through, with a plethora of items to find around every single corner. It can get a bit overwhelming, with so many things to see and do that it feels downright excessive. Once you've finished with the initial tutorial, stepped out into the hub world and found your first golden banana, the game begins to build steam very quickly. Similarly, Grant Kirkhope's soundtrack is as polished as ever always fitting the moment and changing dynamically as you move from dark caves to hot desert sands. Seeing a soft-hearted Chunky Kong beg you not to choose him on the character select screen is a particular highlight, showcasing a sense of personality that's become so associated with Rare's adventures. The graphics are fantastic for their time, with neat lighting effects, detailed textures and lively animations that bring the characters to life. Oh and Wrinkly Kong? Yeah she died, but that doesn't stop her offering hints before each level! Throw in some musical instruments (because why not?), and you've got a hugely versatile set of abilities with which to explore, and sprawling levels that make full use of them all. Fans of the Donkey Kong Country series will quickly realize that although the familiar faces are all here, things have changed.Ĭranky Kong has decided to plumb the depths of scientific knowledge and create bubbling potions that grant new powers, while Funky Kong has gone completely gun-crazy, now intent on making sure the Kongs are fully locked-and-loaded with the latest gear. ![]() In true 3D platformer fashion you'll be swimming, jumping, climbing and brawling all throughout your adventure, so it's worth taking the time to get comfortable. With the option to re-map your button layout or use the Wii U Pro Controller or Classic Controller instead, you're sure to find a setup that works after a little practice. The game gets off to a slow start with a mandatory training section, proving that the original N64 controls have been translated well to fit the Wii U GamePad. In true super-villain style, he's managed to capture a few key members of the Kong family, but allows DK to run free and gather up enough golden bananas to confront the foul King head on. King K.Rool has set up shop right on the outskirts of DK Island, ready to blow the whole place to smithereens just as soon as his crew of slacker Kremlings manage to power up their deadly weapon.
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